Build a village in this fun and addicting incremental game! With a freeform building system, you can design your village any way you'd like. Watch it fill up with people as you earn more and more gold from your village.

The game will automatically save every 5 seconds, so don't worry about losing progress. You can also do a manual save if you wish.

To start the game off, you must click hunt by clicking the hunt button in the actions menu. The income will increase as you get more people in your village, which you can do by constructing buildings 200 gold and above.


Left-click - Select Building / Place Building

Left-click & Drag - Pan

Right-click - Cancel Building

AuthorFrostwalk Studio
Made withUnity
Tags2D, builder, clicker, Pixel Art, village
Average sessionA few minutes

Development log


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Did you add more content yet just curious cuz I beat the game in 10 mins like a year ago so... :)


Haha, nope. I haven't had time to do game dev for a bit. I am planning to make a big sequel to this game in the future though. Thanks for checking in. :)


Lols sure i guess life happens and you can't dev I suppose? anyways I literally made 5 short games ish in the time span I first played your game up till yesterday kinda thingy and I'm busy all the time too like chatting, having a real life, playing games most of my time, and sleeping 8 to 16 hours a day, but in the chaos of barely anytime devoted to games I have whipped up 5 games in which 2 are fully complete in what they do, and 3 of them just wrapping up some final touches, for instance my 2 RPG Maker games, I'm just gonna double to triple the content so there is a minimum of 4-5 hours play to exist, insteads what maybe an a couple hours atm in each :) if anything at best I may have cumulatively put 48 hours in an over 200 day span, and I thought I was the worst one here on this site but I have looked around on itch before and there are plenty of people with abandoned games/projects, and I'm like what? huh how can that be unless they suddenly died, there's no excuse for the amount I find on this site, like I barely ever get to updating or making anything ever but when I do, I always make quick work of it, I literally updated 3 games yesterday alone in what maybe a few hours, threw them in a zip folder to remove 4/5 of the size so it easy to download and extract :) but tell ya what I will "Forever" be lingering around hopping game to game, I will be awaiting your updates ever so "Patiently" :) I love my Text Based game series, it's like nearly all coming together, i just gotta couple things to make useful and I'm all good to the races, I think next module is gonna be a major "Shop" module where everything in all games and then some can be done in that one zone still cuz 1 save in 1 game affects all saves in other games, in that series, I still may one day expand each module to be it's own full on game but so far I'm working on just keeping them all playing with each other as a starting point, Basically what I did is like you build a character up in [Runescape, then walk on over to World of Warcraft] with it and vice versa, cuz no point having a single character locked down to just one game, might as well create walking space and more breathing room, and then I will add online to all of them except maybe 1 game where people who just wanna play offline can chill and do whatever But as it stands (Auto Currency Miner, and , Battle Dustmites Training), is complete in what they do! All ya do is fire it up and it auto Battles, or Auto mines, and you get all goodies like Stat Shards, or Gold and Diamonds etc. then a person closes those 2 out and hops on into  Core Math Clicker, and you fight Mobs and Dragons and power your Attack Up, but mainly it's a Polynomial I think is what it is for math questions, just numbers no Algebra, I got to keep it simple so Kids don't have too hard a time on it lols, it's a great Math generator by far and I love the result :)


Sarainia, you only know your own life, not the lives of others. There are innumerable reasons for people to give up on a project, and while it is sad when it happens, as long as they didn't charge people for it, they do not owe it to anyone to complete it.


  • Game development may not be as high a priority for others as it is for you.
  • Not all games are about "beating" them. This game, for instance, is clearly intended to be a relaxing sandbox town builder. It is done when the player is done with it, not at some point decided by the developer.
  • Some games allow for experiencing all of what they have to offer quickly, but that doesn't lessen their value. Games don't need to be long to be good. Similarly, games are not necessarily made better by extending their length.
  • Had you bothered to look in the comments that preceded your original comment, you would see that, when asked if there were plans to extend this game, they stated their plans to create a similar game with more content. Extending this game was already something they explained would not be happening.

Frostwalk Studio, completely disregard Sarainia's post. You have created a fine, enjoyable little game and I look forward to seeing its sequel (or any other future project) should you create one.

Thank you Clerk, I appreciate it! I was honestly so incredibly baffled by that reply that I didn't know how to respond. You put my thoughts so eloquently into words.

I'm glad you enjoyed the game. Your comment came at a very coincidental time too, as I'm currently developing some tools to use for future game projects. I've improved tremendously as a programmer and artist since making this little game (still a lot to learn though!), so hopefully my future projects will impress. :)

cool game, love the cute graphics, beat it in like 20min tho, would love more content, maybe even have like a sim city thing going where u advance through the ages or something, would love some more content.

Maybe there should be a palace and a castle in this game! Palace can cost like 50,000 and castle maybe 250,000, in 10 mins I was able to fill all slots with inns! I am thinking maybe everytime you buy something it should increase just that item by 10% selling should go up by 10% as well! Starting gold should only be 100 as I completed the game in 10 mins and have over Half a Million gold coins already lols This is the fastest I ever beat a clicker/ incremental game ever! :)


nice game! really what I needed this morning. I love the calm music and the fact that points accumulate automatically without me having to click. I'm definitely looking forward to seeing your next game.

I'm glad you enjoyed it! Thank you for playing. :)

You should really give credit to the person that originally thought of this idea out front rather than bury it in reddit comments

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Again, a settlement-building game is not an original idea. Copy and paste from my reddit reply: 

"The idea of a settlement-building game is far from an original concept. I remember playing a mod in Fallout 3 that let you build settlements, which Bethesda took and put into Fallout 4. Pixel Village was what sparked me to make this game, but it was far from the only thing I took inspiration from. I'd have to credit Terraria for its building system, that original Fallout 3 mod that first implanted the idea of settlement building in my mind, and games like Cookie Clicker for the clicking aspect of the game as well. It's ludicrous to credit everything I've ever drawn inspiration from, because those very games probably drew inspiration from else where as well.

So no, I didn't take their idea. I draw inspiration from the games I play like many other developers do. I'm happy to share my inspirations when asked, but I don't see the need to explicitly state them."

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Not sure if it's on purpose but there is a "simple home sized" area exactly 8 watchtowers from the very left  where no building can be placed.

It's probably a bug. I've been getting some bug reports about the building system, so I'll overhaul it next time to make it more reliable.

What after I have 100k+ gold? Do you have plan to extend this game?

I do have plans to create a similar game with more content. This was a small game I made in a couple days, so I definitely want to make a longer game that has more playtime.


The most basic action requires clicking 100 times?  That's far too much.  Instead, make it 10 times and only produce .1 per second for it.  

Hi there! I agree with you completely, that was a poorly thought out design decision. I released an update that added 400 starting gold, along with fixing a bunch of bugs. Thank you for your suggestion.